The ghouls are also heavily steeped in folklore, which gives them a cultural identity that’s more fascinating than your average video game movie monster. Of course, as is the case with all video game movies, there’s a need to channel the spirit of the source material while also providing a cinematic experience that works for all members of the audience. Stamboel is conscious of that here, and he finds a happy medium. The film complements a traditional third-person set-up with firsthand found-footage elements, which works to great effect. The scenes involving the phones and social media live-streaming are genuinely immersive, and during those moments, the film feels akin to being thrust into the environment of a survival-horror game. These transitions feel cinematic, though, as opposed to an homage to DreadOut‘s original medium. The only downside of DreadOut is that it doesn’t bother explaining the mythology.
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